LED Online Seminar 2019 - Working Group 4

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Dear working group members. This is your group page and you will be completing the template gradually as we move through the seminar. Good luck and enjoy your collaboration!

Assignment 1 - Reading and Synthesizing Core Terminology

  • You can read more details about this assignment here
  • Readings are accessible via the resources page

Step 1: Your Landscape Democracy Manifestoes

Step 2: Define your readings

  • Please add your readings selection for the terminology exercise before April 24:

A: Landscape and Democracy

Burckhardt, Lucius (1979): Why is landscape beautiful?: Fezer/Schmitz (Eds.) Rethinking Man-made Environments (2012) (Anna Fernanda Volken)

B: Concepts of Participation

Day, Christopher (2002): Consensus Design, Architectural Press (Adriana Tredici);

Hester, Randolph (2005): Whose Politics (Arati Amitraj Uttur)

C: Community and Identity

Welk Von Mossner, Alexa (2014): Cinematic Landscapes, In: Topos, No. 88, 2014. (Anna Fernanda Volken); Woodend, Lorayne (2013): A Study into the Practice of Machizukuri (Arati Amitraj Uttur)

D: Designing

Hester, Randolph (2006): Design for Ecological Democracy - Everyday Future, The MIT Press (Adriana Tredici);

Massachusetts Institute of Technology (2013): Places in the Making (Arati Amitraj Uttur)

Salgado, Mariana, et al. (2015): Designing with Immigrants (Anna Fernanda Volken)

E: Communicating a Vision

A toolkit for transforming abandoned spaces through the arts. https://issuu.com/mahatat/docs/toolkit_en._final_issuu (Adriana Tredici)

Steps 3 and 4: Concepts Selection and definition

  • Each group member selects three relevant concepts derived from his/her readings and synthesize them/publish them on the wiki by May 15, 2019
  • Group members reflect within their groups and define their chosen concepts into a shared definition to be posted on the wiki by June 12, 2019.
  • Other group members will be able to comment on the definitions until June 30, 2019
  • Each group will also report on their process to come to a set of shared definitions of key landscape democracy concepts on the wiki documentation until July 12, 2019

Concepts and definitions

Author 1:

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Author 2: Arati Uttur

A Study into the Practice of Machizukuri:

• Japanese practice of community building was startd in 1960s and 70s

• Some neighbourhoods in England have adopted these practices recently

• Comparisions drawn between Japanese and English neighbourhood demographics

• Studies made in various Japanese locations, by following several research planning objectives before the visit to the various locations was made.

• Machizukuri is used to address a wide range of local issues. There is evidence of strong relationships within communities and local governments. There are also other relationships between communities and Neighbourhood Associations, NPOs, academics, professional planning consultants and architects. There is also evidence of some familiar issues regarding difficulties in relationships within communities, between communities and local governments and between communities and the private sector. There is evidence that machizukuri does empower communities and is aiding the evolution of power to the local level, however, there is also evidence that communities in Japan have on the one hand had greater autonomy in some respects than their English counterparts for many years and on the other, have an inherent strength as a result of cultural and historical factors. Certain types and aspects of machizukuri have similarities to Neighbourhood Planning and machizukuri as a whole relates to activities that are considered to represent Localism in England. There are a number of lessons that can be galvanised from the findings and experiences in Japan resulting from this study.

Places in the Making:How placemaking builds places and communities : Massachusets University

• Department of Urban Studies and Planning (DUSP) at MIT has consistently been rated the premier planning school in the world. Their mission is to educate students while advancing theory and practice in areas of scholarship that will best serve the nation and the world in the twenty-first century, by appyling advanced analysis and design to understand and solve pressing urban and environmental problems.

• Today’s place-making represents a comeback for community. The iterative actions and collaborations inherent in the making of places nourish communities and empower people.

• Place making started in 1960s and began as a reaction against auto-centric planning and bad public spaces. Now it has evolved to include broader concerns about healthy living, social justice, community capacity-building, economic revitalization, childhood development, and a host of other issues facing residents, workers, and visitors in towns and cities large and small. The practice aims to improve the quality of a public place and the lives of its community in tandem.

• Place making is an act of doing - not planning.

• Common challenges of placemaking :1. Making the case for placemaking is harder than it should be. 2. “Making” takes time in a “here and now” culture. 3. Expertise is a scarce resource. 4. It’s hard to know who to involve—and when and how to involve them. 5. Placemaking exists in a world of rules and regulations. 6.Reliable funding sources are scarcer than ever. 7.There’s no glory in the postmortem.

• The success of placemaking is the ownership shown among the project leaders and also the ownership the community shows towards its space. Avoiding procrastination and attacking any issue head-on seems to be the approach with this method.

Hester: Who's Politics

• As a landscape architect it is inevitable to have a political stance and not be involved in politics.


Author 3: Anna Fernanda Volken

Burckhardt, Lucius (1979): Why is landscape beautiful?:

• Landscape is a construct: to be found not in environment, but in the minds eye of those who look - a creative act brought forth by excluding and filtering certain elements, which is influenced by our educational background.

• Landscape is oriented: it is aligned to the ideal of the charming place created by painting/literature or tourism brochures and advertisements. This is the synonymous to filter out whatever we actually see to be able to integrate the outcome in our preconceived and idealized image of the charming place.

• Landscape is an artistic term: it is a constructed comprised of conventional visual structures.

Welk Von Mossner, Alexa (2014): Cinematic Landscapes, In: Topos, No. 88, 2014.

• Lanscape: is a space that is carefully constructed, not only through the selection of suitable filming locations but also through the way in which the images are framed by the camera.

• The setting: the cinematic environment which provides the space where the action takes place.

• Slow violence: a process of delayed environmental destruction that is dispersed across time and space, both geographical and socio-economic boundaries in nature.

Salgado, Mariana, et al. (2015): Designing with Immigrants

• The tree-of-life tool: a longstanding tool in narrative therapy and community work - a way to enable vulnerable people to speak about their lives in order to feel stronger.

• Participatory design: involving different groups of people in design processes - emphasizing the designers' responsibility for social inclusion.

• "Making together": the process of making people use their hands for externalising and embodying thoughts and ideas in the form of artifacts.

Author 4: Adriana Tredici

" A toolkit for transforming abandoned spaces through the arts. "

• Project by the "Mahatat" initiative based in Cairo. They develop a Toolkit (means step by step guidelines) , according to their own experience, for reactivating abandoned spaces in the sense of giving artists a place to present their work. "Abandoned spaces" means here lost buildings, public places that are not used anymore or simply lost corners.

• Giving back those lost places to the people, to the city, and making art seen for everybody for FREE. "INCLUSION" is an important word here.


" Day, Christopher (2002): Consensus Design "

• democracy works for politics but not for building a house; it means making compromises and designing a house doesn´t work by making those;

• consensus instead of democracy

" Hester, Randolph (2006): Design for Ecological Democracy - Everyday Future "

• designing for what people do all day: Observation of everyday urbanism.

• different users as a result of new time changes: Integrate future uses. (Conflicts between older and younger).

• some things stay in times of changes: Marking time. "Higher-density mixed-use neighborhoods seem to be more acceptable when decorated in tradition."

• clear statement of what people do and need. Everyday patterns integrated into visionary future: Design inspired by everyday life.

Step 5: Reflection

Step 6: Revised manifestoes

  • please look again at your initial manifestoes and update them with any new aspects/prespectives you have taken up during this seminar

Assignment 2 - Your Landscape Symbols

  • You can read more details about this assignment here

Landscape Symbols Author 1: Arati Uttur

Landscape Symbols Author 2: Adriana Tredici

Landscape Symbols Author 3: Anna Fernanda Volken

Assignment 3 - Role Play on Landscape Democracy "movers and shakers"

Jon Jandai : Co-founder of Pun Pun Center for Self-reliance in Thailand (Arati Uttur)

  • You can read more details about this assignment here

Assignment 4 - Your Landscape Democracy Challenge

  • You can read more details about this assignment here
  • Each group member will specify a landscape democracy challenge in his/her environment

Landscape Democracy Challenge 1

Your references:

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Landscape Democracy Challenge 2

Your references:

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Landscape Democracy Challenge 3

Your references:

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Landscape Democracy Challenge 4

Your references:

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Your Democratic Change Process

Reflection

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Conclusion:

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Your references

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